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A track I composed for my university Game Design independent project - I chose to create a final boss soundtrack for a hypothetical fantasy roguelike game. I created sheet music for the track displaying different phases of the boss fight and different character motifs depending on the outcome of the game, to act as a proof of concept that would be developed and orchestrated further if the game ever were to be developed.
See the full score on Musescore:
musescore.com/user/26162011/scor…89?share=copy_link
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